CuboidGeometry QML Type | Qt 3D | Qt 6.11.0
Description: CuboidGeometry allows creation of a cuboid in 3D space.

- Qt 6.11
- Qt 3D
- QML Types
- Qt3D.Extras (Deprecated)
- CuboidGeometry
- Qt 6.11.0 Reference Documentation

# CuboidGeometry QML Type

CuboidGeometry allows creation of a cuboid in 3D space. More...

Import Statement: | `import Qt3D.Extras 2.11`
In C++: | QCuboidGeometry
Status: | Deprecated

- List of all members, including inherited members

## Properties

- indexAttribute : Attribute
- normalAttribute : Attribute
- positionAttribute : Attribute
- tangentAttribute : Attribute
- texCoordAttribute : Attribute
- xExtent : real
- xyMeshResolution : size
- xzMeshResolution : size
- yExtent : real
- yzMeshResolution : size
- zExtent : real

## Detailed Description

The CuboidGeometry type is most commonly used internally by the CuboidMesh type but can also be used in custom GeometryRenderer types.

## Property Documentation

### indexAttribute : Attribute `[read-only]`

Holds the geometry index attribute.

### normalAttribute : Attribute `[read-only]`

Holds the geometry normal attribute.

### positionAttribute : Attribute `[read-only]`

Holds the geometry position attribute.

### tangentAttribute : Attribute `[read-only]`

Holds the geometry tangent attribute.

### texCoordAttribute : Attribute `[read-only]`

Holds the geometry texture coordinate attribute.

### xExtent : real

Holds the x extent of the geometry.

### xyMeshResolution : size

Holds the x-y resolution. The width and height values of this property specify the number of vertices generated for the x-y faces of the mesh.

### xzMeshResolution : size

Holds the x-z resolution. The width and height values of this property specify the number of vertices generated for the x-z faces of the mesh.

### yExtent : real

Holds the y extent of the geometry.

### yzMeshResolution : size

Holds the y-z resolution. The width and height values of this property specify the number of vertices generated for the y-z faces of the mesh.

### zExtent : real

Holds the z extent of the geometry.